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Year 3 - Major Submission - Reflective statement
This is a reflective statement for my 3rd year of 3D computer Animation Arts. I shall outline what it was that I achieved this year, I...
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The Cabinet of Dr Caligari by Robert Wiene made in 1920 is a silent movie set in the German town of Holstenwall. The movie opens with a f...
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This post contains my research notes and drawings from the third city depicted by Italo Calvino, the city of Diomira. I've noticed a d...
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I've spent the morning trying to figure out how to draw children so I could create a facial design which looks like a young me at roughl...
OGR 23/11/2017
ReplyDeleteHi Tom,
It's interesting to me that your concept art should have moved towards a more dystopian-like space, where the red and green combine to somehow give an impression that all is not completely happy here. I don't know if this is your intention, and if so, how it sits with your collaborator, but certainly the net result of your design choices are not suggestive of a utopian future. This is in no way to suggest that the concept painting isn't effective - I like it very much, but it doesn't feel very welcoming. Your travelogue had this quality too, of course - a rather troubled place not at ease with itself. I suppose I'm still looking for Miyake in all of this - would he build and envision things and spaces in this way? Would there be so many box-like buildings from a man associated with flying lines and sculptural forms? Again, the answer may be yes, so I look forward to your articulation of your visual concept at the final crit because it's clear you're ready to go into production and have worked hard to get to this stage.
My advice to many of your classmates has been to look now at as much real world reference as possible to ensure your nuancing your models in accordance with the little architectural details that will lend depth and credibility to your assets. Likewise in terms of materiality and surface - let's see some subtlety in terms of differentiating between textures. Lighting obviously plays a big part in your scene and that will represent a further challenge in terms of translation.