Showing posts with label Fantastic Voyage. Show all posts
Showing posts with label Fantastic Voyage. Show all posts
Friday, 11 May 2018
Thursday, 10 May 2018
Tuesday, 8 May 2018
Tuesday, 1 May 2018
Fantastic Voyage - Texture Testing - Toon Shader
I began with an image which appears very saturated, it is hard to work out the object on the plate, I used a ramp shader with 4 colours spaces close together.
I then smoothed the gradient but kept the black outline thick.
Finally I spaced the four ramp colours further apart to create a sense of 3D and thinned the outside line around the object making it much clearer to see what it is now.
Monday, 30 April 2018
Friday, 27 April 2018
Tuesday, 24 April 2018
Monday, 23 April 2018
Friday, 20 April 2018
Tuesday, 17 April 2018
Friday, 13 April 2018
Fantastic Voyage - Pitch adapted briefing room environment Concept Art
Since the Pitch has become apparent that my design for the briefing room could be altered to convey better situational location for my characters. Below is some early concept art to try to nail down the environment in which I could create.
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4 5 6
Monday, 9 April 2018
Wednesday, 28 March 2018
Fantastic Voyage - concept Art Thumbnailing
Some Preliminary Sketches for my Fantastic Voyage Concept Art to work out Composition. I have gone for a more Militaristic approach to composition using famous imagery of military speeches of Dictators to impress an atmosphere on the characters. The images aren't of events in the Animation but more of a Concept for the world in which the Animation takes place. The images which I will be carrying forward are as follows:
Page 1 - Left Side, Portrait.
Page 1 - Right Lower Corner, Landscape.
Page 4 - Right Upper Corner, Landscape.
Page 4 - Left Lower Corner, Landscape.
(Images taken with Camera Phone, lit with White LED lamp, taken into Photoshop and cut onto 1920x1080x72 pages, black border around images, Shift+E to merge layers, image menu > adjustments > Black and White, export as JPEG.)
Monday, 19 March 2018
Fantastic Voyage - Animatic - Current Progress
I've been working to create a style for my world which I've been reflecting in my animatic, below are some choice snapshots of work I've completed so far. I've been working in simple colours, grey and yellow mostly because I wont wish to nail down firstly the textures or the environment just yet.
This is simply to be a teaser of my progress:
This is simply to be a teaser of my progress:
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